This is the jpeg image i used for the ground. I used the material editor to apply this on to a plane.
This is the plane with the material applied to it. I used diffuse and bump on the material editor to give the surface a rougher look. Also, I made the plane bumpy so that it is not too plain. I used editable poly and moved the vertices up and down.
This is another image i used for the background, using exactly the same method as the ground as shown above.
I chose this image because I think it blends in well with my model.
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